game development

interdisciplinary fun

My interest in game development stemmed from the use of games to study cognitive processes when I was a Research Assistant at the Dunsmoor Lab for Learning, Memory, and Emotion early in college. Amazed at the widespread applications of games and itching for creative work, I have since gained game development skills as a Game Producer, Designer, Programmer, and 2D Artist; and UX Designer.

My background in art and neuroscience supplements my work as a game developer. My proudest game dev experiences so far have been in “Beat ‘Em Up,” where I mentored a team of teens through the development of a Unity prototype at Game Worlds and in “Cows Vs Aliens,” an Alt Ctrl co-op arcade game that my team and I put our hearts into since the beginning of its development at UT Austin.

Learn more about these highlights below, or scroll down to check out more games I’ve worked on!

Select works & Process

MORE GAMES